Impromptu: Emperor at 2 Girls Gallery



Four digital prints I submitted to the 2 Girls Gallery ‘Impromptu’ show. They are mouse drawings. That means I drew them using an old mouse. I like this technique because of the difficulty of controlling the mouse as opposed to the ease of use of a pad and stylus. This friction creates a tension between what I want to draw and what is possible. The space that lies between the two tells me something of how striving for perfection is conditional to the means and circumstances. The analysis required is in contrast with the poietic maelstrom involved in working with sodden earth. It is where I can stand back and consider a different aspect of the source of what I do.

The technique of drawing with a mouse I see as embodying that continual striving for perfection by imperfect means that characterises humanity: by necessity flaws become the paradigm. And it is this process of turning one’s shortcomings into something of real affecting power where the magic of process lies.

I originally thought of presenting photographs which had been digitally altered, coloured. However, I was dissatisfied with the results. I have often found that combining digital marks with photographs whether analogue or not, does not give me a good sense. I am not talking about manipulating a photographic image or set of images in which case the material sources are of the same kind. This is exemplified in the work of an artist that Jonathan suggested I look at. Emily Allchurch creates imaginary landscapes based on old master paintings using a library of photographs she has compiled. She works with source material of the same kind and treats it in the same way: there is an inherent coherency here. I am rather referring to adding, superimposing, layering digital marks to photographic images: sources of a different kind. There is always something to be said for breaking rules and mish-mashing but I have found that this approach only works for me when what I am doing has a graphic design This I find only works when the sought after outcome is primarily one that resides in the area of graphic design… and then not always. This is something I would ordinarily leave to someone else who has affinity and experience in this domain. 


For One and for the Other


I welded this simple frame for another project, Logos, intended for working with its maquettes. Yesterday I took hold of it to photograph the latest zoan-like model. I wanted to isolate the work from surfaces in order to minimise cleaning up in photoshop. This worked on the level of convenience but there was also an unintended outcome.

Repurposing something I had made, led to a meaningful  solution for display as I mentioned in Between two Worlds. This way of working at times results in the surfacing of underlying ways of thinking and working which in turn can lead to new thoughts and ideas whilst maintaining a focused continuity of source.

Although this is a relatively small piece of metalwork, it is easily scaled up for an installation where there are no means of suspension from an architectural structure. In such a case, it could be, would need to be shaped into the idea/philosophy of the work itself.


Psychological Voltage


Pen and ink study


Following from my previous post, ideas start to form as to how the two aspects of what I am working with, the raw and the refined can coexist. The transition from the radially symmetrical, ordered Chaos Contained  to the more poietic gut forms has been a journey from the external to the internal, searching for the internal world contained within the carapace. I have oscillated between one and the other and it seems that the symbolic reifications have been and still are gestators for what I am working on now. I see the possibility of the chaotic inner world nascent from, evolving and bursting out of the idealised concept of the type form. This may be too literal an interpretation of what I am thinking but in the working with the material is where the transformation can take place.

Plato thought that our world was a mere shadow of an ideal one, our backs turned to the light and all we see is a third hand puppet show – which makes me think of the shadow videos I have previously put together. Aristotle got his hands covered in the slime of dissections and the analysis of the literal world that we see and touch each day. He looked at it straight in the eye and tried to explain it.

These drawings are the first attempts at placing markers for the ideas that are forming in my head. From them I can develop and evolve these ideas, make them less… obvious; more about the struggle between knowledge and knowing, existence and experience, than biology.


Pen and ink study


In the first visualisation, the internal bursts forth from the carapace; in the second, the metamorphosis of form from raw compost to ideal form. (It reminds me in a way of the empathic climb in Philip K. Dick’s Mercianism.) Two ways of reconciling through transformation. This is where the strength of the myth lies, in the potential to transform mud and dust to a higher state. It is an idea that holds psychological voltage.


Studies for H


A chronological series of six pen and ink sketches for the H project


These are studies done not for the way the sculpture might look but to exercise in what spirit I will approach its making. I see part of this making as painting. Pen and ink is ideal for this, its fluidity and indelibility require seeing ahead a fraction of a moment before committing to the paper surface. And older than paper, its manufacture, a step away from charcoal belies its sophistication. Artists in the past have used this as a tool for analysis, for its closeness to painting: ink is liquid, applied with a brush of sorts, the unforgiving rigid point the focus of decision. The act of drawing with pen and ink is akin to delineating the boundary between the passages in a painting thereby creating a virtual line only that this line is the embodiment of something that does not actually exist. To do this needs an analysis and understanding of the line’s function in relation to what is being drawn must be done without inhibition or hesitation if the form is to come alive. In the case of sculpture, which deals with weight, pen and ink can express the lightest of touches as well as the heaviest of masses. Its calligraphy is a language inflected and nuanced by where and how the ink is placed and the freedom acquired can equally be translated into other mediums. 

Only in the penultimate sketch did I use pencil as a preliminary. Doing so disrupted the rhythm but more importantly, resulted in a drawing lacking in invention probably on account of the forms coming more from the head and less from a more visceral centre. Below is the initial sketch in biro I made a few days earlier featured in my previous post.



Traces, Thoughts and Transformations



The wet clay leaves a trace, a marker of its passing. All things leave a ripple in the fabric of the universe, gradually sublated into the chaos of complex interactions, inexorably moving towards randomness. But the random is not without pattern; a lack of pattern is a tell-tale sign of order. The patterns we perceive in random systems are unpredictable, truly formless. Those patterns are the conceit of the mind, progeny of the brain, evolved to recognise symmetry… or invent it. 

But these traces are not random, they are chaotic, and that is something very different. Photographing and manipulating the image gives rise to a pleasing pattern, something of aesthetic significance but without knowing its provenance, of what value is it? Does value lie in the way it is selected and treated, in perception, context and inferrences? How deliberate must a work be? Is intention the framework around which a work must be built or is there something else at play?

To look at the stain on the floor, the shape of clouds, a flower or bird in flight all delight the mind but is this enough? Maybe, but I feel that transformation of source material is key for something to become art: a metamorphosis into ordered form, the aesthetic; change engendered in the mind, the conceptual. Hand in hand they must walk together as sensation and idea.

Is digital transformation enough for the artist?


As It Was, So It Is: a failure to learn from



This experiment on video follows from a previous trial video. I was interested to explore further the idea of lineage lost in time and distance by loss of resolution. I also wanted to increase the distance of travel of the line and so used chalk and large blackboard surfaces. I consider this video to be a failure and a success.

It is a failure because the form does not really say anything of itself. Wanting to see what would happen when using chalk on blackboard as a way of using a larger surface and reversing tonalities, the sense of line is lost by virtue of the thickness of line and therefore its loss of sharpness and resolution with distance. In addition, the lack of aesthetic consideration with this doodle also led to a meaningless design which does, however, contain some useful information encoded in its making. 

But what does this experiment tell me? 

The action encodes ideas that extend the first trial video and suggests further work. It also synthesises ideas I have talked about previously, notions of repeating patterns through time and how it is difficult to discern the nature of the reiterations.

The line itself become irrelevant as a device for demonstrating the loss of clarity with distance. However, it does connect the far with the near. The pattern drawn near the camera is arbitrary (and therein lies one of the problems with the experiment, lack of meaningful content). But it is largely discernible even though most is out of focus. It is like looking at the near past. When the distal pattern is drawn, I can only see the broad movements similar to the proximal drawing but the details of the pattern remain undisclosed and the broad nature of the pattern is a matter of inference. Lines connect the distal with the proximal, this is mere metaphor. 

When the whole design is seen at the end of the video, the sense of repeating patterns becomes evident. The distal pattern is a simple version of the proximal one. This is a metaphor for looking for patterns over time. There are clear correspondences in the forces that shape one period and another. Only that the further back in time one goes, the less certain one can be of the shape of things and what is putatively known can only be partially inferred from evidence. However, such evidence and inferences lead one to believe that things in the past bear a close relationship to the present. Perhaps not so complicatedly, as in the drawing. 

This exercise is a metaphorical, or analogous, demonstration. I do not consider it as an artwork but rather a thought experiment documented.

What to do next? I will return to the Rotring pen line which is less expressive, more precise and therefore able to convey more accurately and dispassionately that which I wish to imply. That resolution of form is lost with distance and time. The technical remedy to the extension of the line into the distance can be achieved using larger paper. Making these changes I think will raise the aesthetic element sufficiently to make a passably interesting film. In short, it needs more curation. 

I am also thinking of doing something similar with text, words change over time, meanings alter making hermeneutic methodology difficult to manage. The same could be done with symbols and pictograms. This is not taking me away from my major work but rather creating a conceptual underpinning and contributing to ideas for the Oracle, Shrine and Mythopoeia.

In summary, I feel that the conceptual framework needs to be supported by an affecting aesthetic work. To work purely conceptually may be interesting, fascinating and absorbing in its own right but it does leave me with a sense of depression and sterility as creative work. A work made purely from the head with no heart or guts leaves me feeling incomplete and dissatisfied. That is because the vehicle conveying the idea is not felt but only thought and after all, the artist that I am, I cannot work purely from the head. But such an experiment does lead me to finding new contributions to a conceptual framework without necessarily considering aesthetics, that can be absorbed into my practice. 



Today’s Skype chat and discussion of Lev Manovich’s essay was a timely event in view of the ideas I have been working on lately offering a way of placing them in the contemporary environment.


Learning New Things



I have never done something like this before. I am finding it a challenge but not because I lack the skills of drawing, composing, digital or manual. It is more a case of sequencing and seeing how  detail fits with the overall. This might appear to me a matter of applying what I do in other domains to this, the graphic narrative or comic. However, the applicable principles are to be used in a completely different context; one in which the single image does not stand alone but is seen as part of a much larger narrative in images. In addition, the attention of the viewer has to be maintained throughout the process of sequential page turning: rhythm, sequencing (how one images corresponds to subsequent images), pacing of the script and consistency of vision are all part of the process. In short, it is about working with a carefully crafted script. Something I am going to have to do when working on the multiple screen video performance. So this is a way of introducing that process. 

Probably the way for me to break down what I have done is to look at the first page and see how the problems presented have necessitated shifts in how I view the overall work. The interesting part of the process is how the initial vision, feeling, has had to be changed in order to convey a more compelling narrative through visual means. 

I was fixated with a particular ‘look’, a simplicity that quite frankly was getting somewhat boring. I tried to reduce detail to focus on the narrative but found that this had the opposite effect. It is the detail surrounding the central character that conveys the story, after all, there is only so much that can be done with a single creature in a barren landscape. So what I have done is spend a while looking at the great many solutions that others have used for both comics and graphic novels. This has helped me in seeing how I could do something more affective.

So what have I done? The following is a list of the changes that I have sketched out in my mind and tried out, not shown above:

  • Change the geographical transitions to convey a sense of the psychological journey of the creature. I had maintained this constant with the result of convey nothing more than repetitive monotony. Although this was the initial intention, it did not seem to hold the attention or even convey the meaning I was hoping to impart. I worked with process but there came a point where an intervention to change direction was needed to increase the affectiveness of what I was doing.
  • Introduced minor characters which heighten the creature’s isolation much as a lost person would feel in a forest full of unfamiliar animals and plants. This also personalises the character with the viewer creating a conversation between parties. This is a more intuitive direction, after all, most people’s experience is not that of living alone on the Moon or Mars. 
  • Not repeating stances and views, keeping the pace of the storyline going while relating each vignette to the others. This can be done using colour, line, composition and tone as well as the particular characterisation of a given scene. The direction of sight needs to move in a sequential narrative and lines of tension, repetition, reflection and so on, are all devices that can be used to achieve this visual journey.
  • Most importantly, elaborate the script so it includes details that help create interest in and engagement with the character and its story. The script, to my surprise, is perhaps the most important thing. It does not have to be about speech, it is also description of the scene, emotions, details, incidental action, time, season, terrain. All these are important to compose in an abstract sense so that the drawing phase is not always starting from the beginning when an impasse is encountered.
  • Work with what I am familiar. This is important in creating a believable situation and characterisation. It is much easier to work with elements of which I have experience rather than trying to set events in locations that I cannot relate to. For this reason I have chosen the Venezuelan savanna, land of tebuys and Conan Doyle’s Lost World. An appropriate setting for the story that unfolds.   
    But what is this narrative about? I have been thinking if it was about loneliness, or perhaps the dark side of companionship; about a search or about the indomitable spirit of survival. In the light of what I have been exploring in the past few day there is something else, the emergence of predation, not in the sense of a literal figuration of the strategy filling an ecological niche. It is more of a metaphorical account. If examined carefully, again it is not so much about predation but competition, territoriality or even status. There are multiple inferences in the storyline, that is the point of it, ambiguity, and the ambivalence of what is loneliness and what is solitude.  There are also technical elements which are can be worked out in the process. One thing I have found though, although I have spent some time on the project, I am amazed at how little work I have actually done. I can see that I need to do much more ground work. But now I am clearer as to what is needed, I can move on at a more productive and energised pace. What relation does this have to the main project proposal? Everything is still up in the air but there is a strong correspondence with other elements I am working with, metamorphosis, culture and the deep past as a counterpart to the contemporary.


Start of a Graphic Narrative



I have  been working on ideas arising from drawings I did earlier in the first term. I did not know where they were necessarily going but that is the nature of artistic experiments. However, it is not a case of not knowing what I am doing but rather allowing what I do to take me somewhere new in the spirit of experimentation.

Over the past days I have learnt a great deal about comics, their layouts and techniques which are helpful in creating narratives concerning my work and ideas. It is an interesting way to work; with hand drawing, computer graphics and photography. What I have in mind is a set of accessible works that sit alongside my mainstream pieces.

I decided to start with a principle character working it out through drawing. I used the seeds sown in a series of pages of sketches drawn earlier, particularly Drawing 4…. The  creature above is by no means definitive in morphology but it bears the fundamental elements of its making. Around this creature, I am writing a number of scripts in order to build an narrative structure for sequencing images. As I started this project I was also experimenting with the camera on my reflective walks. The context of these wanders over the same territory has become an important element in what I do, a setting for the imaginary world of the works and their interactions: perhaps the stage I mentioned in the symposium video at the beginning of term. 

Working this way has opened out many ways for the unification and expansion of my practice. I still have a long way to go as I work in parallel with other projects but it is rapidly becoming part of a scenario for originary things, a mythopoeitic process.


Chat Session 1.10 – Artist’s Talk


The last Skype chat for our group this term was with Vic Von Posser who graduated from the course this year. Her work developed over the two years moved in a very personal direction. What I found interesting was her use of simple materials and a straightforward methodology in which each piece was an extension of preceding works. I found a resonance with the idea that she saw her work as performance and that each iteration created a ritual.

I find interesting the relationship between ritual and reiteration: as I see it, work can be an embodiment of ritual whether it be in the form of documentation, performance or a physical object. I have spoken a bit about this in my post on The Ritual of Walking. The idea of reification is very much at the core of what I do and goes some way to explain why I am interested in sacred art. But reification is not confined to the religious sphere, it is in fact part of everyday life, from souvenirs and mementoes to branding.

We also took part in an exercise in blind drawing. This is something I have done for many years and have used it for students to help them loosen up and observe rather than work to conceptual models. It is also fun, the results are always surprising and surprisingly interesting. I guess the freedom of not looking at the drawing, even for one instance both concentrates the mind and frees it from convention.


Chat Session 1.8: Elusive Taxonomies 2

This post was finished over a week after the session.

Last week the discussion ranged over the classification and categorisation of art practices with particular reference to digital means. This week the discussion extended to the relationship between the digital and the non-digital and how the perceived gap might affect practitioners and how they approach their work. One of the main points of discussion was whether working in the digital environment was any different to what could be called more physical ways of working. 

An idea brought up by Jonathan, citing G. Fifield, was a ‘friction-less and gravity-free’ space with respect to digital tools such as Photoshop. The reference comes from the 1990s and things have moved on almost unrecognisably. However, the notion of friction is interesting being as it is, a physical one but it could also indicate an abstract, conceptual form of resistance. In fact, I have worked extensively with the mouse as a tool for drawing. I have chosen this way of working when making digital drawings, eschewing the tablet and stylus for the very reason that the notion of friction articulates very well. What do I mean by this ?

I feel that the computer seduces us with its perfect lines and even surfaces and gradients. The vision of perfection it offers is not only commonplace now but relatively easy to achieve, offering little resistance with a modicum of skills. However, there is a caveat to this that Jonathan proposed later: that the aesthetic outcome is very much dictated by the parameters set by the software used whether it be by Adobe or any other company. The digital imposes a style or aesthetic that is hard to release oneself from.

Drawing with the mouse has a resistance to the perfect line and form because of the way it works: not being under one’s total control, it can be a little temperamental. This creates a physical and ‘virtual’ friction or resistance to the process both on the surface on which the mouse moves and the screen. A space is formed by the tension between perfection and imperfection. Here the imagination can dwell with contingent outcomes: the endeavour towards perfection by imperfect means is often delicious. 

Another area of discussion was that of aura, with Walter Benjamin’s 1936 essay, The Work of Art in the Age of Mechanical Reproduction. This is a very wide field of discussion that has personal, psychological, religious and political implications. Jonathan proposes that Benjamin is a starting point from issues of reproduction towards new forms of production and there is a debate about notions of ‘real’ and ‘virtual’, ‘simulation’ moving towards ‘substitution’. This is in fact a form of sublation and something I am working on with regard to a video and live performance work requiring very careful scripting and timing. This opened the debate on simulation and the nature of what is real and what is not. I think the idea of authentic comes into this as does original. These are perhaps best described as notions, as most qualitative descriptors are. Any definition is vulnerable to the deformation by subjective view points and conversely any rigidity too readily turns into dogma. I think the best thing is to remain open to change but be clear about what is changing. 

We ended the session by considering some further terms that are useful when describing how a work comes about. Words that come from a variety of sources, from semiotic theory to acoustics, from physics and chemistry to sociology, words such as: filtering, curating, signalling, amplifying, merging. Being all gerunds, they denote action whereas others such as hybrid, score, script and remix are adjectival. Grammar is a wonderful thing, how a word can be transformed from doing to being to inferring. I could describe my work as a hybridisation in which ideas are scripted and encoded as a means of signalling amplified filters of perception. This sounds grand but without content meaningless. They can only help to articulate what is already there to express. The two go hand in hand. Thinking of what one has to say and how to say it are inseparable when using words; the same goes for any other medium.

Coming back to something I mentioned earlier, the final word by Jonathan was regarding the digital: that artists appear to be well placed to do some of the work in ‘revealing the ideology baked into code’, (whether financial, aesthetic, social, etc).