Tutorial 6: 15 October 2019. Jonathan Kearney

 

Tuesday’s tutorial covered a number of points I would like to pursue further in future blogs. We talked about two main things: the sound element of the project proposal and the challenges that these and other aspects present in terms of the exhibition space. 

The time away from the studio has allowed me to think about my practice in a more objective way and select out or rather prioritise elements, focusing what I do to concentrate its effect while making it possible for it to be more open. 

We discussed three principle acoustic elements in the proposal: ultra low frequency, normal sounds embedded in the sculptures, and separate narrative audio.

It was a very good thing I spent a lot of time familiarising myself with the spaces and the show dynamics during the Summer. The spaces can be quite challenging and there is also the question of logistics and installation. These challenges also present opportunities to create a show that is flexible and modular capable of being shown in other spaces and contexts.

The interactive bass sounds aim at: drawing people in, mitigating any disruption in collective spaces, affecting the space at a physical / corporeal level.

The narrative sounds work on a different level altogether. We discussed how the bass and narrative sounds would interact. This will need a lot of experimentation and testing so that the bass is audible while listening to the narrative on headphones. I think that because the bass will fluctuate in volume as opposed to the headphone’s constant narrative, a dislocation will result in further layering of meaning.

A third sound layer will be provided by the sounds embedded in the sculptures. Talking with Jonathan clarified the direction I should take with these sounds. The pieces would probably work best with abstract sounds correlating with the sculptural forms. To have spoken or representational sounds appear to me at odds with the static, ‘silent’ nature of sculptural form. This is another technical matter to experiment.  

We briefly discussed the Arduino and headphones, whether the latter should be wireless to allow visitors to walk around setting a spatial conversation between the sounds, sculptures and any other visual element that might be included.

The idea of different scales of listening creating circumscribed or diffuse space in the installation is an interesting idea but again will need careful working out:

  • the diffuse bass interactively fluctuating in volume and vibrating the space
  • the abstract embedded sounds circumscribing a tight horizon of perception, drawing in the listener
  • the headphone narrative being a more rational layer creating that tension between the rational and the emotional I often talk about.

I mentioned that the installation is a form of shrine. But on reflection what I am doing is not so much building a shrine as enshrining notions. I think this is a much looser and and open term that gives me much greater freedom than what I had thought earlier – mythopoeia. I can still use the term mythopoeia but in narrower contexts to describe part of what I am doing. 

I believe that this idea of enshrinement come at a critical moment in the current process before I start to immerse myself in the final project  

We also discussed the opening night as a moment in which the work might not be fully appreciated because of the nature of such gatherings. I see the opening as more of a social event , P.R, that may or may not yield appropriate interest. Really, if someone wants to see work, they will not come on the opening night, something I know from experience. 

I explained how part of my methodology is to make the sculptures empathetic to a certain extent. Not with a covert anthropomorphic form, but something more alien. So far the unfired porcelain gives me a sense of this but after the firing process it will be interesting to see how this affects my ideas, display and handling of the works. 

I am still incorporating the idea of an alimentary canal, digesting and assimilating ideas from a world of ancestry and connectedness; an alien landscape that is part of us. 

With respect to the large suspended sculpture, and the word Icon, Jonathan spoke about religious icons being ‘written’ after after many hours of meditating before painting. This process creates a space that allows an icon to be a window to another world. 

I told Jonathan that at the beginning of the course I was open to explore new and familiar materials and methods. He asked If this had been a challenge, that is to say, trying to push processes that had been previously defined and clear. 

I have found the process immensely enjoyable, getting underneath the process and it has developed my ability to better articulate what I am doing and why to myself. The PP is now less dispersed; I have used my energy to look at different things gradually delineating a clearer picture that can be taken into the future making a methodology without wondering what if I did this or that. My endeavour has been to work within a chaotic coherence out of which can emerge a more focused trajectory that draws in ideas in its wake. 

We finally discussed the Amputation post and the amputation video at the end of it. This is something I would like to continue and formalise into a more polished performance.

Jonathan said that the ideas make sense with what I have been doing and that there is a clear trajectory and evidence of testing and pushing this along. Although there is still a lot to do, technical issues to resolve with testing, but he can visualise the coherence of what I am doing. 

 


 

What to do next

Explore the ideas of shrine and icon and the relationship between them.

Look at the idea of a tent, reveal and enclose as in shrine and icon.

Middle Eastern stone shrines to the invisible god

Consider / plan / curate the making of further amputation videos.

Design audio experiments to assess questions of balance, comprehensibility and significance between the varying sources.

Think about displaying text on screen as well as through headphones offering alternative ways of delivering.

 

Skype Chat 4.1: Unit 1 Assessment and Process & Ars Electronica

 

We talked about the Unit 1 Assessment process and criteria. 

Jonathan also showed us some works being shown at the Linz  Ars Electronica 2019.

 

 

I found it interesting the correspondence Wu Juehui’s installation,  Bit Tower,  has with installations I made in 2010, 2013 and 2014 using sacred spaces and low frequency sounds. 

In 2010, I experimented with sculpture and sound during a residency at Nottingham Trent University. The result was Contingent Ceremony, an installation in a small redundant church looking at worship and the sacred in the light of mystery and magic.

I also showed a version of this at the Crypt Gallery St Pancras in the same year. Incidentally, the same show as Genetic Moo, graduates from this very same course long before I ever knew about it.

 

 

2013, the next installation was more ambitious in scale, in the large Chad Varah Chapel. Here I used a variety of sound sources enveloping the space and emanating from a central sculpture. I remember the highlight for me was when one of the festival organisers was brought to tears by the associations she made with the work. It is humbling when such things happen and also bring to mind the responsibility one has to others when doing something affecting. 

 

The next installation was in 2014 as part of the touring show Chaos Contained. The installation was in the Bell Tower of St John’s Church in Scunthorpe. This time I used the sounds of the tower clock together with low frequencies. 

For the project proposal I am thinking of using low frequencies but this time with a digital control mechanism which interacts with the audience. I worked with the Arduino earlier this Summer, learning how to use it and code. I shall continue this as soon as I get back to the studio. This period away has been useful for writing the Research Statement, thinking about the Project Proposal and curating the blog.

 

Adrien M and Claire B from Lyon are artists I was already familiar with through social media. Their work is interesting in the simplicity of use of technology. However, I do think that it is more style than content. The work at Ars Electronica I particularly liked. It is lovely to see when seen from the right place. But the fact that it is limited in its angle of view is a shame and seeing it is made with an ipad reflecting from glass at 45 degrees does give me the sense of a simple magic trick demystified and laid bare to disappointment. Nevertheless, I think that the simplicity itself is the trick and not what it shows. This sort of augmented reality is beguiling for a moment until I become habituated, then I want to seek something deeper. Despite my misgivings about the nature of this kind of work, it is entertaining and creates associations and gives me ideas. That certainly cannot be a bad thing. 

Akinori Goto’s work is a holographic zoetrope reminding me of Matt Collishaw’s Massacre of the Innocents. It is more ethereal and less theatre but I much prefer Collishaws’s subject matter. Goto’s dancing figure seems more of a demonstration of a technique and again lacks subject matter. At least, Adrien and Claire’s particulate bombardment of a block of crystal is cosmological, a dancing figure is too much like a computer generated film effect of a fairy dancing on a table. 

Despite all the things I say, hats off to these artists for their ingenuity and technical savvy, although in some cases I am sure there are some backroom boys, or girls, involved, who knows, they are hardly ever named, at least in the headline credits.

Memo Akten and his crew do some very impressive work in Istanbul. It is a little disturbing, especially with how beguiling it is. The work again seems a demonstration of technology. It makes me think that the artistic content of the work lies in one’s inference of its nature. The technology is the content itself rather than a means to express something else. That is how it seems to me very often. It is left for later generations to pick things up and take them further. 

And as for Luca Zanotto’s Eyes – emoticons on steroids.

 

First Circuit

 

 

What struck me when I got the Arduino board was, how small it is, how small all of the things are. And that means, that they will be far less obtrusive than I had previously thought. And seeing how easy it is to work with I look forward to learning a great deal. 

The next step is to get to grips with the coding. Fortunately there is a lot of help on the web and even if some piece of code is not exactly what I need, I feel much more confident to be able to tailor it to my needs. 

How do I feel about using digital sound in conjunction with sculptures? I have always felt there is an equivocal relationship between sculpture, or statuary to be more precise, and sound. Is a statue not meant to be silent, to be contemplated without the distraction of noise?

But what if the sound comes from within, trapped, allowed a small breathing hole to reach one’s ears, fingertips, barely audible, sensed; a sound that is neither music nor the result of some kinetic accident? I see the sculpture as the receptacle of its own soul, the embodiment of what it is in its nature to be gently radiating outwards, translated into vibrations seeking connection. 

There is of course an element of humour in all this, for it to be otherwise would be melodramatic and to what end: humour can be poignant, questioning, engaging, cathartic. All I know is, I go with where the work takes me as it also follows me.  

 

Idea for Sonic Circumvention

 

I have been away from my journal for the last ten days, helping Janet to set up her final show at Camberwell as well as others showing with her. But my mind has not been idle and I have been collecting a number of thoughts regarding work during this period. The insight I have gained regarding how the whole thing works in the context of Camberwell has given me an idea for work. Exhibiting in a group show where each offering is in effect a solo show is challenging. This is particularly the case with sound, an integral part of many digitally based works. In many cases earphones are the solution but some consider the ambient phenomenon an essential part of their work, whether conceptually, aesthetically or just to attract attention. Having this in mind, for next year and other similar situations I am considering using particular bands of the frequency range to circumvent the sonic clutter (and traffic noise) of the group environment, without affecting the latter significantly. In order to deliver this final point, I am considering the use of sensors that modulate the viewer-work interaction periodically. For now I wish to keep this idea private since, if it were to become a meme, its singular affect would be lost.